VPESPORTS
Strength

Earth Spirit

Nuker Escape Disabler Initiator Durable Melee

100.0%

Win rate

2.1%

Pick rate

16

Pro bans

Attributes

Strength 22 +3.8
Agility 17 +2.4
Intelligence 18 +2.1
Health 604
Mana 291

Attack

Damage 25–29
Attack rate 1.70
Range 150
Projectile 900

Defense

Armor 2.8
Magic resist 25%
HP regen 1.0
Mana regen 0.0

Mobility

Move speed 290
Vision 1800 / 800
Legs 2

Lore

There's a vein of sacred jade running through the upland cliffs, a material the miners swore off long ago. From it, craftsmen carved a statue of the great general Kaolin and buried it at the head of a ten-thousand-strong stone army, with soldiers, holy men, jesters, and acrobats, all entombed in the earth for ages. What they didn't know was that the jade carried the spirit of the Earth itself, an elemental force tied to the planet. Cut off from the world's lifeblood, that force gathered strength for a thousand years, then dug free into the light. Now Kaolin walks the upland roads, fighting for the Earth's spirit, and in times of need, he calls up remnants of his buried army from the loving soil.

Kit

Abilities

No preview available

Boulder Smash

Point Target / Unit Target

Earth Spirit smashes the target enemy or ally, sending them in the direction he is facing. If Earth Spirit targets an area, he will smash the nearest unit in a 200 radius, prioritizing Stone Remnants. The travelling unit or Remnant damages all enemy units it hits. If an enemy is hit by a Stone Remnant, they are also slowed. Stone Remnants travel further than other units.

Damage Magical Mana 100 Cooldown 20 / 17 / 14 / 11
REMNANT SMASH RADIUS
200
DAMAGE
110 / 180 / 250 / 320
SLOW AMOUNT
50%
SLOW DURATION
1.75 / 2.5 / 3.25 / 4
TRAVEL SPEED
900
DISTANCE
500 / 600 / 700 / 800
DISTANCE (REMNANT)
2000

It is with the power of a mountain that Earth Spirit strikes his enemies.

Facets

Resonance

Gain bonus Attack Damage when Magnetizing Stone Remnants.

Stepping Stone

Stone Remnant has a Xs cooldown instead of Charges and Remnants don't get destroyed by Rolling Boulder.

Ready to Roll

Rolling Boulder can roll over allied heroes for additional bonuses.

Reformation

This facet doesn't do anything. Earth Spirit is still not fully grounded...

Talents

Earth Spirit Magnetizes himself

25

+250 Geomagnetic Grip Remnant Damage

+30% Magnetize Damage & Duration

20

+175% Rolling Boulder Damage from Strength

+0.3s Rolling Boulder Stun Duration

15

+80 Boulder Smash Damage

-2.0s Boulder Smash Cooldown

10

+150 Rolling Boulder Distance

Live purchase data

Earth Spirit Item Build

All hero builds

Starting items

00:00
  • Iron Branch Iron Branch 368 buys
  • Tango Tango 91 buys
  • Observer Ward Observer Ward 73 buys
  • Faerie Fire Faerie Fire 60 buys
  • Observer and Sentry Wards Observer and Sentry Wards 13 buys

Early game

04:00 — 12:00
  • Boots of Speed Boots of Speed 94 buys
  • Bottle Bottle 80 buys
  • Urn of Shadows Urn of Shadows 74 buys
  • Power Treads Power Treads 53 buys

Core build

12:00 — 26:00
  • Ogre Axe Ogre Axe 85 buys
  • Spirit Vessel Spirit Vessel 79 buys
  • Mithril Hammer Mithril Hammer 65 buys
  • Black King Bar Black King Bar 53 buys

Late game

26:00+
  • Shiva's Guard Shiva's Guard 49 buys
  • Soul Booster Soul Booster 37 buys
  • Sange Sange 32 buys
Situational Staff of Wizardry Staff of Wizardry Diadem Diadem Kaya Kaya Kaya and Sange Kaya and Sange Black King Bar Black King Bar Bloodstone Bloodstone

Real matchup data

Earth Spirit Counters

Full counter board
Drow Ranger Earthshaker
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