VPESPORTS
Universal

Arc Warden

Carry Escape Nuker Ranged

51.6%

Win rate

0.5%

Pick rate

1

Pro bans

Attributes

Strength 20 +2.2
Agility 20 +2.7
Intelligence 24 +2.6
Health 560
Mana 363

Attack

Damage 23–29
Attack rate 1.70
Range 625
Projectile 900

Defense

Armor 3.3
Magic resist 25%
HP regen 0.3
Mana regen 0.0

Mobility

Move speed 300
Vision 1800 / 800
Legs 2

Lore

Before creation, there was a single vast mind, ancient and powerful. When the universe began, that mind shattered, and two major fragments, Radiant and Dire, found themselves locked in endless conflict. As their war threatened to tear apart the young cosmos, a third fragment, calling itself Zet, decided to end the chaos. Gathering all its strength, it overwhelmed its siblings, fused them into a sphere, and flung them into orbit around an ordinary world. That act left Zet weakened but determined. For ages it watched the prison, a moon holding all the world's dangers. Life thrived below, never knowing what was sealed above. But the captives never stopped fighting, and eventually cracks appeared. Zet's power failed, the moon exploded, and the ancient enemies escaped. Zet, scattered by the blast, found itself split into many pieces, each connected by a fleeting arc of consciousness. Now it hurries toward the renewed conflict, determined to force the primordial mind back together, or destroy everything to stop the spread of corruption.

Kit

Abilities

Flux

Unit Target

Infuses a lone enemy unit with swirling, volatile energy, dealing damage over time and slowing the target. The damage is not applied if another enemy unit is near the target.

Damage Magical Mana 75 Cooldown 16
DURATION
6
ALLY SEARCH RADIUS
225
DAMAGE PER SECOND
15 / 30 / 45 / 60
MOVEMENT SPEED SLOW
20% / 25% / 30% / 35%

An infinitesimal fraction of the power which imprisoned the Ancients.

Facets

Order

Disorder

Runed Replica

The Tempest Double is infused with the bonuses of Power Runes for Xs when created. Level 1 - Arcane Rune. Level 2 - Arcane and Invisibility Runes. Level 3 - Arcane, Invisibility, and Haste Runes.

Power Capture

Magnetic Field pulls runes. Arc Warden gains +X all attributes permanently upon activating a Power Rune.

Talents

+1.0 Runic Infusion All Attributes Bonus

25

+30s Spark Wraith Duration

+240 Spark Wraith Damage

20

-4s Magnetic Field Cooldown

+20% Flux Slow

15

+25 Magnetic Field Attack Speed

+200 Flux Cast Range

10

+200 Health

Live purchase data

Arc Warden Item Build

All hero builds

Starting items

00:00
  • Iron Branch Iron Branch 215 buys
  • Circlet Circlet 78 buys
  • Observer Ward Observer Ward 68 buys
  • Faerie Fire Faerie Fire 53 buys
  • Tango Tango 37 buys

Early game

04:00 — 12:00
  • Hand of Midas Hand of Midas 88 buys
  • Boots of Speed Boots of Speed 80 buys
  • Javelin Javelin 51 buys
  • Mithril Hammer Mithril Hammer 23 buys

Core build

12:00 — 26:00
  • Maelstrom Maelstrom 85 buys
  • Hyperstone Hyperstone 76 buys
  • Mjollnir Mjollnir 74 buys
  • Mithril Hammer Mithril Hammer 70 buys

Late game

26:00+
  • Hyperstone Hyperstone 23 buys
  • Bloodthorn Bloodthorn 20 buys
  • Ultimate Orb Ultimate Orb 19 buys
Situational Blade of Alacrity Blade of Alacrity Blitz Knuckles Blitz Knuckles Oblivion Staff Oblivion Staff Force Staff Force Staff Hurricane Pike Hurricane Pike Mystic Staff Mystic Staff

Real matchup data

Arc Warden Counters

Full counter board
Anti-Mage Axe
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